remove special versions of characters like ' and x

merge-requests/58/head
Isaiah Jensen 2020-08-01 17:59:47 -05:00
parent 3f7ef7a571
commit 44dd8abf68
1 changed files with 12 additions and 12 deletions

View File

@ -11006,11 +11006,11 @@ spell:
descr: "You drastically reduce the target's mental faculties. The target must attempt\
\ a Will save. \n\n**Critical Success** The target is unaffected. \n\n**Success**\
\ The target is stupefied 2 for 1 round. \n\n**Failure** The target is stupefied\
\ 4 with an unlimited duration. \n\n**Critical Failure** The target\u2019s intellect\
\ 4 with an unlimited duration. \n\n**Critical Failure** The target's intellect\
\ is permanently reduced below that of an animal, and it treats its Charisma,\
\ Intelligence, and Wisdom modifiers as \u20135. It loses all class abilities\
\ Intelligence, and Wisdom modifiers as -5. It loses all class abilities\
\ that require mental faculties, including all spellcasting. If the target is\
\ a PC, they become an NPC under the GM\u2019s control.."
\ a PC, they become an NPC under the GM's control.."
duration: varies
has_been_manually_proofread: true
level: 6
@ -14345,7 +14345,7 @@ spell:
\ spells, it's stupefied 1 for 1 round. \n\n**Critical Failure** The target\
\ takes double damage, is stupefied 1 for 1 round, and can't cast divine spells\
\ for 1 round.\n\nTo many deities, casting this spell on a follower of your own\
\ deity without significant cause is anathema. \_\n\n---\n**Heightened (+1)**\
\ deity without significant cause is anathema.\n\n---\n**Heightened (+1)**\
\ The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster)."
duration: null
has_been_manually_proofread: true
@ -15200,12 +15200,12 @@ spell:
\ permanently changed by its time in the afterlife, such as a slight personality\
\ shift, a streak of white in the hair, or a strange new birthmark. \n\n---\n\
**Heightened (7th)** The maximum level of the target increases to 15. The cost\
\ increases to the target's level (minimum 1) \xD7 400 gp. \n\n**Heightened (8th)**\
\ increases to the target's level (minimum 1) x 400 gp. \n\n**Heightened (8th)**\
\ The maximum level the target increases to 17. The cost increases to the target's\
\ level (minimum 1) \xD7 800 gp. \n\n**Heightened (9th)** The maximum level\
\ level (minimum 1) x 800 gp. \n\n**Heightened (9th)** The maximum level\
\ of the target increases to 19. The cost increases to the target's level (minimum\
\ 1) \xD7 1,600 gp. \n\n**Heightened (10th)** The maximum level the target increases\
\ to 21. The cost increases to the target's level (minimum 1) \xD7 3,200 gp."
\ 1) x 1,600 gp. \n\n**Heightened (10th)** The maximum level the target increases\
\ to 21. The cost increases to the target's level (minimum 1) x 3,200 gp."
duration: null
has_been_manually_proofread: true
level: 6
@ -15761,7 +15761,7 @@ spell:
level: 9
name: Bind Soul
range: 30 feet
req: "black sapphire with a gp value of at least the target's level \xD7 100"
req: "black sapphire with a gp value of at least the target's level x 100"
source:
- abbr: CRB
page_start: 320
@ -16345,7 +16345,7 @@ spell:
\ round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum\
\ of 5 continuous minutes of memory. \n\n\nAny memories you've altered remain\
\ changed as long as the spell is active. If the target moves out of range before\
\ the 5 minutes is up, you can't alter any further memories. \_\n\n---\n**Heightened\
\ the 5 minutes is up, you can't alter any further memories.\n\n---\n**Heightened\
\ (6th)** You can cast the spell on a willing target to suppress all memory of\
\ a particular topic, detailed in 50 words or fewer. The effect is permanent,\
\ and it patches these omissions with an indistinct haze."
@ -16767,7 +16767,7 @@ spell:
components:
- Somatic
- Verbal
descr: "Choose one of the target\u2019s unarmed attacks. You cause that unarmed\
descr: "Choose one of the target's unarmed attacks. You cause that unarmed\
\ attack to shine with primal energy. The unarmed attack becomes a *+1 striking*\
\ unarmed attack, gaining a +1 item bonus to attack rolls and increasing the number\
\ of damage dice to two if it had only one."
@ -18149,7 +18149,7 @@ spellschool:
- abbr: CRB
page_start: 297
page_stop: 297
- descr: "Enchantments affect the minds and emotions of other creatures\u2014sometimes\
- descr: "Enchantments affect the minds and emotions of other creatures-sometimes\
\ to influence and control them, and other times to bolster them to greater heights\
\ of courage. Enchantment spells almost always have the mental trait, and many\
\ have the emotion trait or the fear trait."