120 lines
2.9 KiB
YAML
120 lines
2.9 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 4
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dex_mod: 2
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int_mod: 0
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str_mod: 5
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wis_mod: 2
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ac: 23
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ac_special: null
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automatic_abilities: null
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description: Ceustodaemons are formed from the souls of vile mortals, particularly
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those who took efforts to hasten their own death, their willingness shaping them
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into daemonic servants. Their otherworldly senses make them useful for protecting
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vaults and similar locations on the Material Plane. Ceustodaemons are created to
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serve, but always seek ways to subvert their bindings, so they can rend their mortal
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summoners' flesh. The worst type of conjurer calls upon ceustodaemons merely to
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set them free into the world in hopes of currying favor with the powers of Abaddon.
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divine_spells: null
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hp: 130
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immunities:
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- death effects
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innate_spells:
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- level: 7
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name: fly
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- frequency: at will
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level: 4
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name: dimension door
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- frequency: x2
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level: 3
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name: dispel magic
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- frequency: x2
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level: 3
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name: paralyze
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- frequency: at will; good only
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level: 1
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name: detect alignment
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- frequency: constant
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level: 2
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name: see invisibility
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items: null
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languages:
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- Common
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- Daemonic
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+5 plus 1d6 evil and vicious wounds
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type: piercing
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name: jaws
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to_hit: 16
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traits:
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- evil
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d6+5 plus 1d6 evil and vicious wounds
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type: slashing
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name: claw
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to_hit: 16
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traits:
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- agile
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- evil
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- magical
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- reach 10 feet
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name: Ceustodaemon (Guardian Daemon)
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perception: 14
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proactive_abilities:
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- action_cost: Two Actions
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description: The ceustodaemon breathes flames in a 30-foot cone. Creatures in the
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cone take 7d6 fire damage (DC 24 basic Reflex save). The ceustodaemon and each
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creature that fails the save catch fire, taking 2d6 persistent fire damage. The
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breath weapon can't be used again for 1d4 rounds.
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name: Breath Weapon
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traits:
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- divine
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- evocation
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- fire
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- description: ritual, the primary and secondary skill DCs are reduced by 5, and the
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ceustodaemon demands only half the normal cost for its service.
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name: Drawn to Service
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traits: null
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- description: On a successful jaws or claw Strike, the ceustodaemon viciously tears
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into its victim as similar wounds appear on its own body. The target takes an
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extra 1d6 amount of damage, and the ceustodaemon takes the same extra damage.
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If this extra damage to the target is doubled, due to a critical hit, the ceustodaemon
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takes double damage as well.
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name: Vicious Wounds
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 16
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ref: 12
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will: 12
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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- '*see invisibility*'
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skills:
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Deception: 15
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Intimidation: 13
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Stealth: 12
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Survival: 10
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- NE
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- Large
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- Daemon
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- Fiend
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type: Creature
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