pathfinder-2-sqlite-MIRROR/data/monsters/Ceustodaemon (Guardian Daem...

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2.9 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 4
dex_mod: 2
int_mod: 0
str_mod: 5
wis_mod: 2
ac: 23
ac_special: null
automatic_abilities: null
description: Ceustodaemons are formed from the souls of vile mortals, particularly
those who took efforts to hasten their own death, their willingness shaping them
into daemonic servants. Their otherworldly senses make them useful for protecting
vaults and similar locations on the Material Plane. Ceustodaemons are created to
serve, but always seek ways to subvert their bindings, so they can rend their mortal
summoners' flesh. The worst type of conjurer calls upon ceustodaemons merely to
set them free into the world in hopes of currying favor with the powers of Abaddon.
divine_spells: null
hp: 130
immunities:
- death effects
innate_spells:
- level: 7
name: fly
- frequency: at will
level: 4
name: dimension door
- frequency: x2
level: 3
name: dispel magic
- frequency: x2
level: 3
name: paralyze
- frequency: at will; good only
level: 1
name: detect alignment
- frequency: constant
level: 2
name: see invisibility
items: null
languages:
- Common
- Daemonic
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d10+5 plus 1d6 evil and vicious wounds
type: piercing
name: jaws
to_hit: 16
traits:
- evil
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d6+5 plus 1d6 evil and vicious wounds
type: slashing
name: claw
to_hit: 16
traits:
- agile
- evil
- magical
- reach 10 feet
name: Ceustodaemon (Guardian Daemon)
perception: 14
proactive_abilities:
- action_cost: Two Actions
description: The ceustodaemon breathes flames in a 30-foot cone. Creatures in the
cone take 7d6 fire damage (DC 24 basic Reflex save). The ceustodaemon and each
creature that fails the save catch fire, taking 2d6 persistent fire damage. The
breath weapon can't be used again for 1d4 rounds.
name: Breath Weapon
traits:
- divine
- evocation
- fire
- description: ritual, the primary and secondary skill DCs are reduced by 5, and the
ceustodaemon demands only half the normal cost for its service.
name: Drawn to Service
traits: null
- description: On a successful jaws or claw Strike, the ceustodaemon viciously tears
into its victim as similar wounds appear on its own body. The target takes an
extra 1d6 amount of damage, and the ceustodaemon takes the same extra damage.
If this extra damage to the target is doubled, due to a critical hit, the ceustodaemon
takes double damage as well.
name: Vicious Wounds
traits: null
ranged: null
resistances: null
saves:
fort: 16
ref: 12
will: 12
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- '*see invisibility*'
skills:
Deception: 15
Intimidation: 13
Stealth: 12
Survival: 10
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- NE
- Large
- Daemon
- Fiend
type: Creature