107 lines
2.7 KiB
YAML
107 lines
2.7 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 3
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dex_mod: 5
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int_mod: 0
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str_mod: 3
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wis_mod: 2
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ac: 23
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ac_special: null
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automatic_abilities: null
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description: Porachas are feline beasts native to the mystical Forest of Spirits in
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Tian Xia. In their natural form, these graceful eight-legged creatures sport a gray
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tabby coat of fur streaked with lines of olive green, but they are rarely seen this
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way. Even the youngest porachas are capable of hiding within objects, making them
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incredibly elusive and rarely seen except on their own terms. Because porachas can
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so effortlessly blend in with the forest and emerge from its dark corners in an
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instant, superstitious locals believe these beasts are related to kami—nature spirits
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who embody individual trees, stones, or other elements of nature in the Forest of
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Spirits. The truth is that while porachas frequently associate with kami, they are
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their own breed of mysterious monster with powers over time and space that set them
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apart from nature spirits.
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divine_spells: null
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hp: 50
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Common
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- Sylvan
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level: 4
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melee:
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- action_cost: One Action
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damage:
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formula: 2d6+7
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type: piercing
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name: jaws
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to_hit: 13
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traits:
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- finesse
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- magical
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- action_cost: One Action
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damage:
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formula: 2d4+7
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type: slashing
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name: claw
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to_hit: 13
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traits:
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- agile
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- finesse
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- magical
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name: Poracha
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perception: 10
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proactive_abilities:
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- action_cost: One Action
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description: The poracha teleports up to 40 feet. It must have line of sight to
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the space it teleports to. It can't use Jaunt again for 1d4 rounds.
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name: Jaunt
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traits:
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- conjuration
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- move
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- primal
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- teleportation
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- action_cost: Two Actions
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description: The poracha touches an adjacent object of enough volume to contain
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it. It merges into the object indefinitely, and while it's inside, time moves
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exceptionally slowly for it and it has only limited perception of the outside
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world. The poracha can sense what's going on outside the object only using tremorsense.
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The poracha can use only mental actions or Jaunt; if it Jaunts, it leaves the
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object and appears where it chooses. If a creature Strikes the object, the poracha
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is expelled unharmed.
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name: Object Meld
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traits:
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- primal
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- transmutation
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ranged: null
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resistances: null
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saves:
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fort: 9
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ref: 13
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will: 10
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- tremorsense (imprecise) 10 feet
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- darkvision
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skills:
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Acrobatics: 13
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Athletics: 9
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Deception: 11
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Diplomacy: 11
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Stealth: 13
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Survival: 10
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skills_special: null
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speed:
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- amount: 40
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- Uncommon
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- N
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- Medium
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- Beast
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type: Creature
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